• Welcome back

    Its been a while since I wrote my last post on this blog. Lots of work with actionscripthero, later Codergang, which I left because of a great private engagement. Thats the past, and now its time to refresh everything, still there is a lot of work to be done with the layout and content. But […]

  • Light -oe Shadowbox Test with Flash

    Sorry, this entry is only available in Deutsch.

  • Lightbox Test

    A Lightbox allows to present images in a box or window, while darkening the rest of the page. Cool invention! I tried a few different pluggins and decided to use easy going Lightbox 2. Download the plugin to the plugin directory and make it active in the wordpress administration panel. Then just add a rel=”lightbox” […]

  • Swf Object

    Blog kinda working, now necessary plugings need to be addad. Most important: how do i embedd my SWF files? After a few tests i decided to use swfObj . Download the plugin to the plugin directory and make it active in the wordpress administration panel. Easy to use: [swfobj src=”http://blog.dieanstalt.com/wp-content/uploads/2009/02/test1.swf” height=”60″ width=”100″]

  • Welcome to the institution!

    Hallo Hallo! After a couple of weeks thinking about the final design of this blog, i decided to take the theme “Yashfa” from Nurudin Jauhari and just change a bit colors and the main pic. Yes, i know, i am a designer too and should do my own one, but my realy old webpage needs […]

Blog

Blog
  • It’s a while since I wrote the last treat and a new year has started. Big news regard my becoming the new director of Actionscripthero.org, having a lot of more work for the group now and writing weekly blog posts for the Website, recon structuring and adding new content and a big amount of changes […]

  • In this chapter I will show step by step how to prepare an AIR for Android project in FlashBuilder, write a simple application and how to install it on the device. 1. Preparing Flex SDK Air eclaire for FlashBuilder: Create a folder /flex_sdk_air_2.5_eclaire. Copy a flex_sdk_4 into this folder. Copy the Air 2.5 SDK (Download […]

  • According to the Android version on our mobile phone we need Adobe Air for that Android version. My Milestone still has Android version 2.1 – Eclaire, and waits for the update to 2.2 – Froyo, which has been announced for Germany till the end of this year. Let’s hope! You can check the version number […]

  • In this blog post I want to document my experience and learning’s while doing my first Android Air Application. I kept every single Step in great detail for those who don’t have experience in some of the Steps. Preparing the Android SDK: 1. Download the Android for the appropriate operating system below: http://developer.android.com/sdk/index.html 2. Unzip […]

  • Sorry, this entry is only available in Deutsch.

  • Day 2: Session 1: As a huge fan of Papervision 3D, I had to go to see Carlos Ulloa, and it was a pleasure. I was surprised to see such a pleasant and cautious person on the stage. In detail he explained the procedure, thoughts and ideas, which occurre during the working process, and how […]

  • My first time FITC Amsterdam was a great creative-technical input event with a few Close Encounters of the Special Kind. The fact to be there also as a ActionScriptHero made the conference even more to a special event, and it was difficult to decide between speeches and speeches and speeches and interviews. Day 1: Arrival […]

  • A model with single geometric Elements makes it possible to change this single Elements. I cant explain how this works while creating a 3D model, but i have seen the strangest adds while exporting to Collada. Swift 3D for example adds extra nod elements for each geometric element, when exporting from Cimena 3D. In the […]

  • In this example i want to show how to add material on models manually. When creating a 3D modell in any 3D program, one can add bitmap materials to the surfaces, in a Collada.dae this is defined in library_images < library_images> I prefer to leave this empty and to add my material on my model […]

  • Today we finaly found the name for our online flash browser game. I want to thank my friend Brian from USA – Carolina for helping us getting the right name. Crystalclash.de und Crystalclash.com are ours! Actually we are preparing project organisation stuff, but as soon as we have news i gonna post it here.

  • In my previous post i mentioned the FileLoadEvent, i wanna check this a bit closer, cause not all  FileLoadEvents can be used with either the Dae.as or the Collada.as PV3 class. Lets try to understand the name definitions around Collada: Digital Asset Exchange for Interactive 3D = .DAE Collada is the name and dae the […]

  • The Papervisions class BasicView.as makes it very easy to get a 3D model on a stage. In BasicView you have camera, viewport and BasicRenderer definded, just check if you want to change the default settings. I recommand a look in the Class itself: org.papervision3d.view.BasicView! Extend the class: public class MyFirstDae extends BasicView Initiate a dae […]

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